Duplicate work is unwelcome in edited publications (e.g. This is important whether you’re making the monster for your home game or if you intend to publish. Stage 0: See if anyone has done the work for you. I’ll use my cursed huecuva as an example. Here’s a summary of the steps I follow when making monsters in 5e:Ġ. Next week, I’m going to continue this discussion by talking about the higher-challenge huecuva that I also designed, and what that process taught me about NPCs with class levels and monster templates in 5e, as well as some things I had to un-learn from 3e, 3.5e/Pathfinder, and 4e. While some other bloggers have produced walkthroughs of their own, I haven’t found a process that was straightforwardly laid out step-by-step with an example, including page references to the DMG, and without rambling asides. Making homebrew monsters in 5e can seem pretty daunting, even with the helpful advice in the Dungeon Master’s Guide. Throughout, I’m going to refer back to the updated version of the huecuva that I published on the DM’s Guild last month-so you may want to pop over there and download yourself a copy.
In this post we’re going to go through my process for creating monsters in D&D 5e.